Guides
Exporting
Export a picture, numbered frames or a sprite sheet, or send your animation straight into a Godot project.
Export a picture or frames
- Press cmd E.
- Pick image for the frame you're on, frames for one PNG per frame, or sprite sheet.
- Click export. Without a path, the files go next to the drawing.
Pictures are transparent unless you tick keep the background colour. A sprite sheet comes with a JSON file in Aseprite's layout, with a tag per clip.
Export into a Godot project
- In the timeline, click a clip's bar.
- Type the folder in your Godot project under Godot folder.
- Click export to Godot.
You get the sheet, a SpriteFrames resource with one animation per clip and a scene to drop in. klad remembers the folder, and exporting again keeps Godot's ids, so scenes that use the files keep working.
Export from a script
klad export art.klad --scale 2
klad export art.klad --godot ../game/art/heroEvery option is in the command reference.
From docs/guide/exporting.md in klad at main (0491491).